The Use of Memory and Causal Chunking in the Game of Shogi

نویسندگان

  • Takeshi Ito
  • Hitoshi Matsubara
  • Reijer Grimbergen
چکیده

Doing cognitive research in games can give new insights into the processes involved in human problem solving. By studying different games, it is possible to compare similar behavior in different domains. In this paper we present the results of cognitive experiments in shogi, a Japanese game similar to chess. We have conducted two memory tasks and one problem solving task in shogi. In general, we got similar results as in chess, but we also found evidence for a new type of chunking, which we call causal chunking.

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تاریخ انتشار 2001